BENCH NOTE
The short answer
Your customer dialogue choices matter, and the game has more than one ending. Record important decisions and finish story jobs before advancing too far if you want to compare routes.
Confirmed without spoilers
- Customer interactions can change their stories.
- The main story branches and supports multiple endings.
- Some achievements depend on specific dialogue choices and may require replay.
- The public community reference reports one save/profile.
How to protect a blind playthrough
Read job notes and dialogue before clicking, separate story devices from resale inventory, and use the spoiler panel only after you decide that route information matters more than discovery.
STORY SPOILERShow the currently verified spoiler boundaryReveal +
Achievements named Globalization and Rock for the ages are publicly listed as hidden, while several other descriptions imply dialogue-dependent outcomes.
This site does not yet claim which individual dialogue answers produce a specific ending.
SOURCE LEDGER
What this guide rests on
We store short fact notes and direct links, never mirrored articles. Community values remain labeled and are checked against another public source before publication.